Games Built on Passion, Not Profit.
Revolutionizing gaming experiences for everyone.

Revolutionizing gaming experiences for everyone.

Coaxer Softworks is a game studio driven by one simple mission: to bring storytelling back to the heart of gaming. Founded and led by me, a solo developer, the studio is currently working with Synty Studios to create Kaine—an open-world RPG centered on a devastating rebellion.
The journey began long before development started. As a kid, I spent countless hours watching my dad play Halo 1, and later immersing myself in games like Halo Reach, Skyrim, and World of Warcraft. Those experiences sparked a lifelong dream: to one day build a game of my own. To me, video games were never just distractions—they were living, playable stories, interactive worlds where emotion, atmosphere, and meaning mattered most.
But over the years, I’ve seen the industry shift. Too often, passion has been replaced by profit, with studios chasing micro-transactions and overpriced (shit) DLC's instead of crafting memorable experiences. That loss of purpose is what drives me now. With Kaine, I’m working tirelessly to tell a story that matters—to create a game that feels like a cinematic journey rather than a storefront.
The goal isn’t just to make a game. It’s to make an experience worth remembering.
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